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  • 2d animator (Spine)
    New
    Game

    2d animator (Spine)

    Type of work
    Full-time
    Experience
    Senior
    Employment Type
    Permanent
    Operating mode
    Hybrid

    Tech stack

      Spine

      advanced

    Job description

    Join us at Playtika (NASDAQ: PLTK), where we're driven by the belief life needs play. We’re on a mission to deliver infinite ways to play using cutting-edge technologies like AI and machine learning to craft immersive experiences that connect, inspire and entertain millions of players worldwide. 

    From our start as a small mobile games company founded in Israel to our current position as a publicly traded company and industry leader, we continue to be a dominant force in interactive entertainment. With a diverse portfolio of award-winning, category-leading Casual and Social Casino-themed games, including nine of the top 100 highest-grossing mobile games in the US, we're setting the standard for excellence. 

    Our success story is co-authored by a dynamic team of storytellers, strategists, creators and data scientists who thrive on innovation. We are home of the best, advancing an inclusive culture that embraces our core values and reflects our agile DNA. 

    With a strong financial foundation, disciplined operations, unwavering player-focused approach and relentless can-do spirit, we're well-positioned for sustained growth. If you're ready to join the driving force behind the evolution of interactive entertainment, we invite you to come play with us.  


    📍 Hybrid work model: 2 days in the office (Warsaw) - 3 days at home


    Responsibilities:


    • Create high-quality character animations in various styles, fitting game themes and deadlines;
    • Develop animation sketches and mock-ups to convey creative ideas;
    • Collaborate with Animation Lead/Director and Product Manager to identify animation needs;
    • Ensure seamless integration of animations while maintaining artistic vision and technical constraints;
    • Participate in RnD meetings to optimize animation integration;
    • Create and upload animation files according to guidelines;
    • Participate in Project Demo and related meetings;
    • Stay current with animation trends and competitive products.


    Requirements:


    • Advanced proficiency in Spine (rigging, animating, IK, transform constraints, 2.5D animation, mesh/weights);
    • Mastery of basic animation principles;
    • Basic Photoshop skills (layers, smart objects) to export easily into Spine;
    • Understanding of game UI animation;
    • Intermediate level of English;
    • Willingness to learn in-house software (Iris) on a basic level.


    What does it mean to work at Playtika?  


    You’ll join a team of leaders in the field, and enjoy amazing benefits, some are listed below:  

    • A competitive salary and performance-based bonuses;  
    • Hybrid working mode: Two days from our office, located in the heart of Warsaw (Browary Warszawskie), and three days from anywhere, per week  
    • All you can eat! Breakfasts, lunches, desserts, snacks and much more in our Playtika-only cafeteria  
    • Access to PlaytiCafe where all of your coffee (and other refreshments) dreams come true;  
    • Six “Power Up” long weekends for all, and additional day off for your birthday month;  
    • Private medical healthcare and three additional sick leave days;  
    • A wellness program in the office: yoga classes, massage chairs and zerobody room;  
    • Gaming room with a variety of activities;  
    • Flexible working hours and monthly happy hours;  
    • Work permit assistance for employees;  
    • Corporate celebrations, team buildings, and fun activities.  




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    Informujemy, że administratorem danych jest Playtika Poland sp. z o.o. z siedzibą w Warszawie, 00-133, ul. Al. Jana Pawł...more

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