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    Audio Software Developer C++

    Limassol
    7 375 - 8 510 USD/monthGross per month - Permanent
    7 375 - 8 510 USD/monthGross per month - Permanent
    Type of work
    Full-time
    Experience
    Senior
    Employment Type
    Permanent
    Operating mode
    Remote

    Tech stack

      English

      C1

      C++

      master

      Qt/QML

      master

      JUCE

      master

      Real time audio processing

      master

      Tracktion Engine

      master

    Job description

    Online interview

    Muse Group empowers music makers. We create the world’s most popular apps for playing, recording, and composing music.Through our innovative learning tools, expansive music catalogs, and free open-source software, we make it easier for millions — from beginners to experienced musicians — to be creative every day.Our talented team of music lovers collaborates all over the globe, from Limassol to Seoul, Boston to Berlin. We’re an ambitious company with the drive and culture of a startup — with many more exciting Muse Group developments to come.

    About the Role:

    We're looking for an Audio Software Developer C++ with deep knowledge of real-time audio processing and modern audio engine architecture. You’ll help assess a possible integration between Tracktion and Audacity to improve speed, latency, real-time processing, and support a broader range of future features.


    What’s In It for You?

    • Shape the future of Audacity – one of the world’s most widely-used audio tools.
    • Work with modern C++ and leading audio frameworks (JUCE, Tracktion).
    • Build a truly cross-platform and real-time capable, modern audio editor from the inside out.
    • Join a dedicated, remote-first team building the next great example of what open-source audio software can achieve.
    • Your work will directly impact millions of users across professional and educational communities.
    • Grow your network in the audio industry.


    Key Responsibilities:

    Our goal is to modernise Audacity with industry-leading technology, performance, usability, and capabilities - making it the best audio editor available. Beyond that, we're also exploring the integration of musical features in future releases. Your duties would be:

    • Investigating and understanding Audacity's existing audio engine.
    • Prototyping and finding the best scenario on how an alternative audio engine could fit into our architecture.
    • Writing a lot of cross-platform, real-time capable, multi-threaded code.


    Required Experience: 

    • Strong proficiency in modern C++ (C++11/14/17/20).
    • Proven background in audio software development, especially in large codebases.
    • Expertise in real-time audio processing, threading, and performance optimization.
    • Experience in cross-platform development (Windows, macOS, Linux).
    • Familiarity with JUCE framework and Tracktion Engine.
    • Solid knowledge of software design principles (SOLID, design patterns).
    • Experience with Qt/QML (Qt 5 & 6).
    • Strong analytical and debugging skills.
    • Effective communicator, collaborator with the ability to effectively communicate and coordinate with team members across different disciplines. This includes engaging with the QA team, other developers, and the open-source community to gather requirements, discuss solutions, and integrate feedback.
    • Fluent in written and spoken English (B2 level or higher).


    7 375 - 8 510 USD/month

    Gross per month - Permanent

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