Senior UX Designer
Promienistych 1, Kraków
FUN CRAFTERS SP. Z O O.
We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPGs and MMO Strategy games.
Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic IPs.
Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences.
The Role: We are seeking a Senior UX Designer who’s passionate about delivering elegant, player-centric experiences that enhance usability, express personality, and elevate the fantasy of our world which is based on AAA large-scale IP.
Location: Remote (Europe) | Full-time
Responsibilities:
Ensure UX consistency and usability across the game, in close collaboration with the UI Lead, Game Designers, and Art Directors.
Design and deliver user flows, wireframes, prototypes, and detailed UX specifications that are intuitive and enhance player engagement.
Translate game design requirements and user research into intuitive and engaging user experiences.
Develop and maintain a consistent UX framework and design patterns aligned with the game’s setting and IP.
Partner with UI Artists, engineers, and game designers to ensure seamless implementation and optimized user flows across multiple screen sizes and devices.
Advocate for user needs through research, usability testing, and data analysis.
Mentor junior UX designers and elevate the overall UX craft across the studio.
Requirements:
5+ years of professional experience as a UX Designer in games, with at least one shipped title on mobile or cross-platform.
A strong portfolio showcasing exceptional UX design, user research, wireframing, prototyping, and usability testing in a gaming context.
Experience working on mid-core or core games—ideally in RPGs, strategy, or collection-based genres.
Deep understanding of UI/UX principles, accessibility, and player psychology.
Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
A solid grasp of how to work with Unity or Unreal (or similar engines) and collaborate closely with technical teams.
Bonus: experience with AAA IPs.
Why Join Us:
Work on a high-visibility, high-quality project with one of the world’s recognized IP.
Be part of a AAA passionate, cross-disciplinary team shaping the future of mobile RPGs.
Flexible remote-first environment with a European time zone core.
Growth opportunities