Senior Unity Developer and Architect
emagine is looking for a senior developer and architect to our gaming client. You should have strong experience in software development within the gaming industry, and ideally, you are proficient in Unity. In this role you will work with legacy code to enhance the client’s architecture, ensuring it can scale effectively for future growth.
Start: ASAP
Length: 6 months with possible extension
Location: In Stockholm or remote in Sweden (working from abroad is not possible)
Responsibilities
As a Unity Software Engineer, knowledgeable about Unity, the responsibilities include development within our re-architecture initiatives and improvements of the code base in the game, to enable scaling the game for years to come. The initiatives within architecture are high priority and needed to unlock new product capability within the product strategy.
As an engineer, the responsibilities include:
Incrementally build and deliver technical architecture improvements to the game
Close collaboration with our Game Architect and Tech Leads to explore, investigate and deliver technical improvements and solutions.
As a proactive team member, be an active contributor to evolving and improving the team's ways of working and planning.
Candidate Requirements - Skills & Knowledge
Experience with code refactoring and systems development
Degree in Engineering or equivalent technical field (4 years)
Deep knowledge in C#
Not afraid of facing (and embracing) the unknown and working with exploratory tasks.
Understand and agree with Test Driven Development and Behavior Driven
Development
Team player with strong self-leadership, can-do attitude and business sense
Have a software engineering mindset, and a grasp of software engineering principles such as SOLID
Experience with Unity (C#).
Nice to have: Experience with games that have in-app purchases and/or games that have millions of players
Senior Unity Developer and Architect
Senior Unity Developer and Architect