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  • Unity/C# and Signal Processing Engineer
    New
    C

    Unity/C# and Signal Processing Engineer

    Warszawa
    25 000 - 40 000 PLNNet/month - B2B
    Type of work
    Freelance
    Experience
    Senior
    Employment Type
    B2B
    Operating mode
    Remote
    .intent

    .intent

    intent specializes in building and scaling products at the intersection of physical and digital. We excel at developing software for hardware, or for any situation where a digital interface facilitates communication with the physical world.

    Company profile

    Tech stack

      C#

      advanced

      Unity

      advanced

      DSP

      advanced

    Job description

    Online interview

    We are looking for a freelance Unity/C# and Signal Processing Engineer to join our team immediately. The focus of this role is on real-time signal processing, efficient data streaming, and low-level hardware integration for an immersive meditation VR application designed to enhance mindfulness and relaxation through biofeedback.


    At intent, we specialize in bridging physical and digital products, with over 10+ years of experience designing and developing apps for IoT and connected devices. Some of our clients include Oura, BOSE, and McIntosh audio systems.


    🔑 Key requirements:

    • DSP expertise: Real-time signal processing, streaming, and working with sensor-based data.
    • Technical fluency: Proficiency in C#, Unity (especially Android-based VR like Meta Quest).
    • Hardware integration: Low-level handling of communication between devices, VR headsets, and backends.
    • Ability to design debug tools and test frameworks for signal handling within Unity.
    • Ability to collaborate with technical teams and translate needs into actionable tasks.


    🌟 What you’ll work on:

    • Implement and optimize DSP algorithms for real-time biometric data processing.
    • Design efficient data pipelines and manage stable data handling.
    • Collaborate on backend integration and ensure seamless device communication.
    • Create tools in Unity to debug and test signal workflows.
    • Support overall system optimization for performance and usability.


    💼 Required technical expertise:

    • Real-time data streaming and DSP algorithms implementation.
    • Experience in biometric signal processing.
    • Strong grasp of Unity (C#) development.
    • Hands-on experience with data handling pipelines, memory management, and API/SDK design.
    • Familiarity with integrating sensor data to cloud platforms.


    🎯 What’s nice to have:

    • Experience with BrainFlow or similar DSP libraries.
    • Knowledge of noise reduction and predictive algorithms for signal processing.
    • Understanding data security practices for sensitive biometric data.
    • Prior work with hardware integration (e.g., wearables).


    📢 Why You?

    We’re specifically looking for candidates with proven DSP experience - from handling data flow to optimizing signal filtering for real-time applications. If you have previously worked on biometric data streaming or hardware-heavy projects, you’re the perfect fit!

    Join us and make a tangible impact on a cutting-edge project, working alongside experts in VR, IoT, and cybersecurity.


    🛠️ Additional details:

    • Work remotely, with flexible hours.
    • Competitive salary: 25,000 - 40,000 PLN net on B2B.
    • Recruitment process: Screening → Technical Interview → Feedback.


    Join us and make a tangible impact on a cutting-edge project, working alongside experts in VR and IoT.



    25 000 - 40 000 PLN

    Net/month - B2B

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