Join the development of a new mobile RPG game and help design and build backend services that will cover 10M players. You will be part of a dynamic team aiming to deliver top-tier, AAA-quality experiences and make an ambitious vision a tangible success.
RESPONSIBILITIES:
- You will build backend solutions for our games and internal tools.
- You will develop a robust and scalable backend for applications in C#, AWS or GCP (not decided yet),
- You will quickly evaluate and make decisions regarding frameworks, platforms, APIs, and other additional technologies.
- You will provide technical expertise in the design, development, and delivery of products while adhering to coding standards, requirements, and quality.
- You will collaborate with other team members, estimate upcoming work, communicate technical solutions effectively, and report progress.
REQUIREMENTS:
- Minimum of 5 years experience in professional software development
- Proficient in C# programming language
- Hands-on experience with public cloud systems, such as GCP or AWS.
- Familiarity with messaging infrastructure, including RabbitMQ, Kafka, or similar technologies.
- In-depth knowledge of SQL, NoSQL databases, and caching technologies (e.g., Redis).
- Practical experience in using Docker and Kubernetes.
- Strong background in building and managing large-scale infrastructure.
- Located in countries with a +/- 3 hrs of time zone difference from Poland
NICE TO HAVE:
- Experience with multiplayer games
WHAT THEY OFFER:
- Flexible work environment: remote, in-office, or a hybrid model
- Employment contract in Poland and Israel or B2B in other countries
- Relocation package, if necessary.
- Medical Insurance.
ABOUT THE COMPANY
The company was founded by veterans of the gaming industry, with a proven track record of launching and managing top-grossing mid-core mobile & PC games. Their mission is to redefine the way puzzle RPGs are developed and are currently working on a new IP based on one of the world’s most notable and successful franchises of all time.
Size of the studio: 60 people.
Work mode: on-site or 100% remote.
Office locations: Poland (Krakow) and Israel (Tel Aviv).
Platform: Mobile
Engine: Unity3D