Game Developer (AV/VR) – B2B - Warsaw - Onsitte/Hybrid
We are looking several for a skilled Game Developer with a passion for immersive technologies. You will be responsible for bridging the gap between high-end Audio-Visual (AV) systems and interactive VR/AR environments. This is a B2B position for a developer who thrives on solving performance challenges in real-time rendering and sensor integration.
Key Responsibilities
Immersive Development: Design and implement interactive VR/AR experiences using Unity or Unreal Engine.
AV Integration: Work with specialized AV hardware, including spatial audio systems and high-fidelity video feeds.
Optimization: Fine-tune performance for VR headsets (Oculus, HTC Vive, Varjo) to maintain high frame rates and prevent motion sickness.
Feature Crafting: Develop core gameplay mechanics, UI/UX for XR, and advanced interaction systems.
Collaboration: Partner with 3D artists and technical designers to integrate complex assets and AV components.
Requirements
Experience: 3+ years in Game Development, with at least 1 year focused on VR/AR/.
Tech Stack: Strong proficiency in C# (Unity) or C++ (Unreal Engine).
AV/VRV Skills: Basic understanding of video codecs, spatial audio, or real-time streaming protocols is a huge plus.
Mindset: Strong problem-solving skills for debugging hardware-software latency.
Language: English (B2 or higher) – our team and documentation are international.
What We Offer (B2B)
Competitive Rate: Professional-grade salary based on your experience.
Flexible Growth: Onsite or Hybrid options in [City] office.
Hardware: Access to the latest VR/AR headsets and specialised AV equipment.
Culture: A flat structure where your technical input directly shapes the product.