Staff Software Engineer, Pixel Graphics
Minimum qualifications:
Bachelor's degree or equivalent practical experience.
8 years of experience in software development.
Experience with GPU drivers and embedded programming in C.
Experience with GPU and Mobile GPU.
Preferred qualifications:
Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
3 years of experience in a technical leadership role leading project teams and setting technical direction.
Experience in Kernel Drivers.
Experience in C++ or Android.
About the job
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
As a member of Pixel's GPU driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging challenging problems and in identifying future requirements for both software and hardware in Pixel products.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
Responsibilities
Provide technical leadership on projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.
Influence, coach and manage a distributed team of engineers.
Facilitate alignment across teams on goals, outcomes, and timelines. Work with product and engineering teams to define the role and requirements of the GPU in future product designs.
Develop GPU graphics and compute technologies spanning the full GPU software stack.
Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also Google's EEO Policy and EEO is the Law. If you have a disability or special need that requires accommodation, please let us know by completing our Accommodations for Applicants form.
Staff Software Engineer, Pixel Graphics
Staff Software Engineer, Pixel Graphics