Senior Game Engine Developer
Senior Game Engine Developer – Streamed Open World
About the Role
We are looking for a driven and versatile Game Engine Developer to help develop our streamed open-world solution for a golf game. In this role, you will work on everything from building internal tools and pipelines to optimizing rendering and creating high-quality experiences across multiple platforms (Linux, iOS, and Windows). You will be part of a team where we combine creative ideas with technical expertise to deliver a seamless and visually impressive gaming experience.
Responsibilities
Pipeline Development & Automation:
Develop and maintain tools that convert editor scenes into optimized runtime scenes, including handling prefabs and asset packaging (e.g., using Unity Addressables).
System & Tools Development:
Create and improve internal tools (such as our “Assembler” and spline-based region tools) to support artists and designers in production.
Rendering & Optimization:
Work with shaders (e.g., custom PBR), forward rendering, and runtime terrain rendering to maximize performance while maintaining high visual quality.
Platform Support:
Ensure that our solutions are robust and efficient across multiple platforms, including fixed hardware environments.
Collaboration:
Work closely with artists, designers, and other developers to identify needs and drive innovative technical solutions.
Debugging & Maintenance:
Profile, debug, and optimize both tools and runtime systems, and contribute to a sustainable and maintainable codebase.
Qualifications
Experience with game engines (preferably Unity) and pipeline management
Knowledge of real-time rendering, shaders, and graphics optimization workflows
Strong understanding of C# or C++ and solid insight into asset management (e.g., Addressables)
Experience working in cross-functional teams and communicating technical solutions clearly
Interest in developing custom tools, building automated workflows, and improving pipelines
Nice to Have
Experience creating or optimizing forward rendering, PBR, terrain systems, or multi-platform builds
Knowledge of DevOps tools such as GitLab CI/CD, Verdaccio, build servers, Amazon S3, and Kubernetes
Experience with scripting (e.g., Python) for tool or pipeline automation
Senior Game Engine Developer
Senior Game Engine Developer