Senior Java Engineer
About the role:
Our client is an established game studio renowned for its highly successful MOBA and FPS franchises.
As a Senior Software Engineer on the Monetisations team, you will have the chance to build and operate key player-facing systems that support the purchasing, rewarding, and progression experiences within one of the world’s largest live games.
You will be responsible for maintaining game systems that are healthy, reliable, and continually evolving. You will work across backend services, deployment pipelines, monitoring systems, and integration points with the Game Client with very high reliability and quality expectations. You must combine a DevOps mindset with the ability to contribute code across the full game technology stack.
By joining the team, you will help accelerate the delivery of upcoming strategic initiatives.
You will work on a daily basis with an engineering team based in Dublin (Ireland), but occasional afternoon meetings with other teams based on the US West Coast (LA and Seattle) are also possible.
This role requires engineers with strong Java backend skills, solid web UI skills, a DevOps mindset, and familiarity with C++ client integration
Responsibilities:
Maintaining and improving large-scale distributed systems that support players globally
Automate operational processes and reduce team toil (scripts, pipelines, diagnostic tools)
Improve observability, monitoring, alerting, and deployment workflows
Working on highly available backend services with strong operational rigor
Supporting and extending the existing Game Client experience (Web UI surfaces built with HTML/CSS/JS and C++ integration points)
Contributing to KTLO efforts, including quality improvements, bug fixes, and feature updates
Participating in live operations, including on-call rotation, incident investigation, stability improvements, release validation, and root-cause analysis
Collaborating across product, QA, design, art, and data teams to support seasonal content, offers, store changes, and monetization updates
Feature delivery within established systems, often spanning multiple pods or workstreams
Required Core Technical Skills:
Backend
Strong Java 21 expertise (main language for service maintenance/development)
Distributed systems debugging and service-oriented architecture
REST APIs, SQL data stores
CI/CD systems (Cloudbees Jenkins)
Game Client
Working familiarity with C++ for client integration fixes
Understanding of client-server interactions (HTTP/REST) and data flow paths
Web Surfaces & UI
HTML, CSS, Javascript
DevOps Tooling & Reliability Engineering
Linux, Bash/Python scripting
Observability platforms (Datadog)
Version Control expertise (Git, Perforce)
Incident response and postmortem practices (Pagerduty)
Behavioural Expectations:
High ownership over production health and system reliability
Clear communicator during high-pressure situations (e.g. live incidents)
Autonomy in navigating legacy systems and ambiguous problem spaces
Strong collaboration with backend, client, QA, and operations teams
Player-first thinking – minimizing downtime, regressions, and impact on players
Nice To Have:
Experience in the gaming industry, particularly with online multiplayer games
Experience working with cross-discipline organizations that build data products

Appliscale
Appliscale is an independent Technology Consultancy specializing in bespoke, cloud-based systems and full-cycle engineering - from business analysis to architecture design, development, and deployment. We work across ind...
Senior Java Engineer
Senior Java Engineer